Golden DSP
Pyrosphere Manual
Get Pyrosphere
Docs›Pyrosphere Manual›Getting Started

Quick Start

This walk-through uses a drum loop, but any track works. You'll use the three controls that do most of the work: the Comp fader and the two Amount knobs.

Your first sound

  1. Load a preset. Click the preset name in the header, open Drums & Perc and pick Kick From Orbit. Press play.
  2. Compare. Click Bypass on and off. Auto Level keeps the loudness close to the dry sound, so you hear the change in character rather than just "louder".
  3. Add density. Drag the sights on the Comp screen down a little. The sound gets thicker and louder at every step.
  4. Bend time. Turn Disperse Amount up for more sweep, down for more weight. Then grab the red node on the phase display and drag it sideways to move where the sweep sits.
  5. Hear what you added. Turn on Solo Mod. Now you hear only what Pyrosphere adds to the dry sound. Turn it off again.
  6. Save it. Click Save, name your preset and press Enter.

Not sure where to start on a new track? Pick a preset from the category that matches it, then make small moves with the Comp fader and the two Amount knobs.

Tracking or playing live?

Switch the Engine to Live (Zero Latency) before you record through Pyrosphere. True mode sounds its best at mixdown but adds latency you'd hear while playing. See Engine.

Next steps

Pyrosphere 1.0.0 · Manual 1.0 · Updated November 10, 2026Questions? Contact support