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Pyrosphere Manual
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Engine

Choose between the full-quality engine for mixing and a zero-latency engine for tracking, and decide how much time and oversampling it gets.

The Engine panel: a menu set to True (Anti-Causal), the Quality slider on Standard and the Oversampling slider on 4x.
The Engine panel at its default settings.

Engine mode

DefaultTrue (Anti-Causal)

True (Anti-Causal)

The full-quality engine. Reverse really pulls energy in ahead of each hit. It adds latency, which is reported to your DAW and compensated automatically.

Use it for mixing, mastering and bouncing.

Live (Zero Latency)

No latency from the engine. Reverse can't reach backwards, so it deepens the sweep instead and has a character of its own.

Use it for tracking, playing and singing through the plugin.

Quality

Eco, Standard, Ultra, PristineDefaultStandard

How much time the True engine gets to work with.

Higher tiers stay exact further down into the low end, at the cost of more latency and CPU. Quality only matters in True mode.

TierEngine latency at 48 kHzGood for
Ecoabout 30 msBig sessions and quick sketching.
Standardabout 60 msEveryday mixing.
Ultraabout 110 msBass-heavy material and detailed work.
Pristineabout 215 msFinal mixdown and mastering.

Higher isn't always better. A tier that leaves the PULL readout at Partial can sound more interesting than Pristine. Let your ears decide.

Oversampling

Off, 2x, 4x, 8xDefault4x

Keeps the Drive's harsher shapes clean.

Oversampling runs around the Drive stage. It's linear-phase, so Reverse can still undo Disperse exactly. Higher settings use more CPU and add a little latency.

Latency

The Latency readout in the footer always shows the total delay Pyrosphere reports to your DAW. It adds up like this:

ModeTotal latency
TrueThe Quality tier's engine latency, plus Lookahead and Oversampling. About 64 ms at the defaults.
LiveOnly Lookahead and Oversampling: about 2 ms with the default Lookahead, about 3 ms with 4x Oversampling as well, and 0 ms with Lookahead at 0 and Oversampling off.

Your DAW compensates for the reported latency on playback, so tracks stay in time. You only hear it when you monitor live input through the plugin, which is what Live mode is for. Set Lookahead to 0 and Oversampling to Off for the lowest possible latency.

Pyrosphere 1.0.0 · Manual 1.0 · Updated November 10, 2026Questions? Contact support